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'Count Zero' is the second chapter in the 'Neuromancer' trilogy. It is set in the same dark future and takes place a few years after the events of 'Neuromancer' with a cyberspace that has evolved since Wintermute. 'Count Zero' is the handle of a young cyberspace cowboy who is caught in the net of corporate intrigue. The book has a nice scenario and an interwoven plot. It also contains some interesting ideas about the Cornell boxes being similiarly structured as AIs. ¶ |
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336 pages ¶ |
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